Crying Suns inclusion of a well integrated story in a rogue-lite game marks it out as something of an oddity in the genre. Good design and battles that offer just enough tactical depth that even beginners can enjoy themselves.
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- Crying Suns is both a great strategy game and a shit roguelike. It walks and talks like FTL, the 2012 hit that directly inspired it, but ultimately fails to mimic the endless replayability.
- Crying Suns is a rogue-lite and tactical game where you explore a dying galaxy as the admiral of a space fleet. As a deep, story-driven game experience, each successful run will uncover a part of the underlying truth about the fall of the Galactic Empire.
Crying Suns does right by its predecessors, all while carving out its own space in the genre. The sci-fi tactics game tosses you into the unknown with a need to find answers and a battleship to blast away the opposition. With solid mechanics and a superb story, it’s a good time waiting to be had.
It is one of those titles I would fully recommend to any strategy fan with sci-fi tastes. It came out of nowhere, flying under my radar and sneakily placing itself in my 2019’s top 10 list.
Oxi: Twice as powerful as crack cocaine at just a fraction of the price This article is more than 9 years old A highly addictive hallucinogenic has exploded on to South America's drug scene, with. Crying Suns is a tactical rogue-lite that puts you in the role of a space fleet commander as you explore a mysteriously fallen empire. In this story rich experience inspired by Dune and Foundation, each successful run will uncover the truth about the Empire. And yourself as well.
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Crying Suns inclusion of a well integrated story in a rogue-lite game marks it out as something of an oddity in the genre. Good design and battles that offer just enough tactical depth that even beginners can enjoy themselves.
Crying Suns does right by its predecessors, all while carving out its own space in the genre. The sci-fi tactics game tosses you into the unknown with a need to find answers and a battleship to blast away the opposition. With solid mechanics and a superb story, it’s a good time waiting to be had.
It is one of those titles I would fully recommend to any strategy fan with sci-fi tastes. It came out of nowhere, flying under my radar and sneakily placing itself in my 2019’s top 10 list.
Developers | |
---|---|
Publishers | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | September 19, 2019 |
macOS (OS X) | September 19, 2019 |
Reception | |
Metacritic | 75 |
OpenCritic | 76 |
IGDB | 79 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Continuous turn-based |
Perspectives | Bird's-eye view |
Controls | Point and select |
Genres | Strategy |
Vehicles | Space flight |
Art styles | Pixel art, Stylized |
Themes | Post-apocalyptic, Sci-fi, Space |
|
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- A demo is available from the Humble Store and Steam.
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
Windows | HKEY_CURRENT_USERSoftwareAlt ShiftCrying Suns |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/873940/pfx/[Note 2] |
Save game data location[edit]
System | Location |
---|---|
Windows | %USERPROFILE%AppDataLocalLowAlt ShiftCrying Sunssaves |
macOS (OS X) | $HOME/Library/Application Support/unity.Alt Shift.Crying Suns/saves |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/873940/pfx/[Note 2] |
Save game cloud syncing[edit]
In-game settings.
Video[edit]
Graphics feature | State | Notes |
---|---|---|
Widescreen resolution | ||
Multi-monitor | Pillarboxed at aspect ratios wider than 16:10.[2] | |
Ultra-widescreen | Pillarboxed at aspect ratios wider than 16:10.[3] | |
4K Ultra HD | [4] | |
Field of view (FOV) | ||
Windowed | ||
Borderless fullscreen windowed | Default behavior. | |
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | |
Anti-aliasing (AA) | See the glossary page for potential workarounds. | |
Vertical sync (Vsync) | See the glossary page for potential workarounds. | |
60 FPS and 120+ FPS | It's possible to select 30, 60, 120 and uncapped FPS. | |
High dynamic range display (HDR) |
Input[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | [5]See the glossary page for potential workarounds. |
Controller types |
---|
Audio[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separated into Music and Sound. | |
Surround sound | 7.0[6] | |
Subtitles | No speech; all dialogue is displayed as text. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | No speech; all dialogue is displayed as text. No closed captions. | |||
Simplified Chinese | No speech; all dialogue is displayed as text. No closed captions. | |||
French | No speech; all dialogue is displayed as text. No closed captions. | |||
German | No speech; all dialogue is displayed as text. No closed captions. | |||
Russian | No speech; all dialogue is displayed as text. No closed captions. | |||
Spanish | No speech; all dialogue is displayed as text. No closed captions. |
Issues fixed[edit]
Game Only Runs On Integrated Graphics On A Laptop[edit]
Roll back video drivers to an older version.[7] |
---|
Mac Intel Integrated GPU Freezing/Crashes[edit]
Run the game in iGPU compatibility mode.[8] |
---|
|
Other information[edit]
Crying Suns Skidrow
API[edit]
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | [9] |
Middleware[edit]
System requirements[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 2.5 GHz Dual Core | Intel Core i3 2.5 GHz |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon HD 5750 1 GB of VRAM DirectX 10 compatible | Nvidia GeForce GTX 750 Ti 2 GB of VRAM DirectX 11 compatible |
Other | 1280x720 resolution | 1920x1080 resolution |
- A 64-bit system is recommended.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.11 | |
Processor (CPU) | 2.5 GHz Dual Core | Intel Core i5 3.2 GHz Quad Core |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon HD 5750 512 MB of VRAM | AMD Radeon R9 M390 2 GB of VRAM |
Other | 1280x720 resolution | 1920x1080 resolution |
- A 64-bit operating system is required.
Notes
- ↑Unity engine build: 2017.4.30f1[1]
- ↑ 2.02.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/873940/
in addition to or instead of this directory. The app ID (873940) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
Crying Suns Skills
References
Crying Suns Cracked
- ↑Verified by User:nccvoyager on 2019-09-18
- Verified in the initial Steam release version. Same as the demo version, as previously verified by Baronsmoki.
- ↑Verified by User:nccvoyager on 2019-09-18
- Tested in the initial Steam release version using a Nvidia Control panel spanned resolution of 2560x1024 across 2 monitors.
- ↑Verified by User:nccvoyager on 2019-09-18
- Tested in the initial Steam release version using a Nvidia Control panel custom resolution of 1680x720 on a 1080p monitor.
- ↑Verified by User:nccvoyager on 2019-09-18
- Tested in the initial Steam release version using a Nvidia Control panel DSR resolution of 3840x2160 on a 1080p monitor.
- ↑Crying Suns Controller Support Discord Server Snippet - last accessed on 2019-10-07
- 'Keyboard support was planned initially but we had to drop it due to lack of resources towards the release. Maybe will it come back. Regarding the controller support, we are investigating console ports (but nothing confirmed though), so of course if a console release is planned at one point, we should be able to backtrack controller support to the PC version I guess'
- ↑Verified by User:Baronsmoki on 2019-09-20
- Tested with Special K.
- ↑https://steamcommunity.com/app/873940/discussions/0/1630790987575702895/
- ↑https://steamcommunity.com/gid/103582791462531090/announcements/detail/1601517590006901825
- ↑Verified by User:Expack3 on 2019-11-22
- Tested using Linux
file
command.
- Tested using Linux